azertip:

animation designs from back in the calarts’dayz

(Source: simonleclerc, via azertip)

azertip:

sketches of people in the bars and streets of Montreal

(Source: simonleclerc, via azertip)

azertip:

Some stills of the short movie I did at Calarts

(Source: simonleclerc, via azertip)

azertip:

Movie R n’ D

(Source: simonleclerc, via azertip)

azertip:

Here are all five spreads from the pokemon zine I made for Light Grey Art Lab!

The show is now open, so if you’re in the Minneapolis area, you should definitely go check it out. You can find more information about the show here.

I will be printing more of these zines in the future and will let you know when they are for sale!

(Source: mrockefeller)

thecyberwolf:

Final Fantasy - Cloud Strife
Created by Ong Ean Keat (Keatopia)

thecyberwolf:

Final Fantasy - Cloud Strife

Created by Ong Ean Keat (Keatopia)

(Source: deviantart.com)

azertip:

An illustration I made for a Student Artbook here at Calarts. The original one is in color, but the book will be print in black and white so I tweaked it a little in photoshop.

(Source: simonleclerc, via azertip)

emmkid: Your art tips were very reassuring and helpful for a lazy aspiring artist like myself. I have a lot of ideas, but I get discouraged because I'm TERRIBLE AT ANATOMY. I love the human form, but I hate drawing it. Do you have any references/tutorials/tips that helped you learn anatomy that you could share? :)

theboyofcheese:

Thank you, my friend! I’m glad you find my tips helpful! :3

  1. The thing you want to keep in mind most of the time you’re doing anatomy studies is the shapes that build the form. Break it down into like.. an action figure or a puppet. Imagine the shapes that make the limbs, but ignore the joints. Think of the general clumps. if you get the stuff right, it should be the bare basics your brain should need to be like “oh ok, that looks like it’s in 3D”
  2. Secondly, do a little bit of subtle shading to further solidify the whole “Yeah, that’s definitely a form.” thing your brain has got going on. Remember to be subtle!
  3. Finally, add in the lighter bits. Remember, nothing can look like form if there’s no light to even look at. Always remember that light is the most important part, it’ll really make it look swaggus :D

Lastly, I hope you don’t get discouraged, friend. Yeah, it’s a pretty tough battle getting better at art, but it’s gotta be done to get good. You gotta wade through the poopy poop until it starts looking good to you. And then it look bad. And then good! and then bad etc. Your taste will always be one step ahead of you, so you’ll always feel like you’re not good enough. Recognize that, and acknowledge it. Use it as a weapon to swat away your insecurities and feelings of discouragement.
Also, if you’re the efficient worker type, go ahead and paint studies and practice perspectives, draw from life, draw all kinds of crazy study shit, and you’ll get there fast. However, it isn’t fun.
I suggest doing what you like. Draw your favourite celebrity’s face. Draw your favourite pokemon. Just keep drawing. You’re working towards something, but you’re finding it more fun than work. And that’s way cool. :D

Anyway, I hope this helps you, my friend! Good luck and have fun!


 

gbsketch:

Day 988 – September 14th, 2014 [Comments]  [Prints]

gbsketch:

Day 988 – September 14th, 2014 [Comments] [Prints]

ymcgay:

U KNOW WHAT I LOVE?

ART!

U KNOW WHAT IM BAD AT?

art

(via weenie-kun)

galtenoble:

I will keep you from all harm

galtenoble:

I will keep you from all harm

(via hyperbali)

paleladise:

好きっていいなよ

paleladise:

好きっていいなよ

(via applechamber)

dotcore:

Super Smash Bros.by 317.

dotcore:

Super Smash Bros.
by 317.